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MFC ±âÃÊ - MFC(Microsoft Foundation Class)ÀÇ ÀÌÇØ - MFC ÀÇ ±¸Á¶¿Í MFC Pattern ¾Ë°í¸®Áò
MFC °í±Þ - MessageÀÇ ÀÌÇØ, MsgProc ºÐ¼®, Control Class - ´ëÈ»óÀÚ ¸Þ½ÃÁö, ´ëÈ»óÀÚ ³»ºÎ ÄÁÆ®·Ñ Ŭ·¡½º
API Programming À©µµ¿ì ÇÁ·Î±×·¥ - WindowÀÇ ÀÌÇØ, GDI(Grphics Device Interface) - ÆÄÀÏIO(File Input & Output), °í±Þ Control
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API ÇÔ¼ö - Media Control, ÅÛÇø´, STLÀÇ ÀÌÇØ¿Í ±âÃÊ È°¿ë - Sub / Super Classing, Hook
API ÀÀ¿ë ÇÁ·Î±×·¥ - API ÇÔ¼ö¸¦ ÀÌ¿ëÇÑ ½Ç½Ã°£ °Å·¡ ½Ã¹Ä·¹ÀÌ¼Ç - API ÇÔ¼ö¸¦ È°¿ëÇÑ °ÔÀÓ ÇÁ·Î±×·¥
Network/Programming Database ÇÁ·Î±×·¥ - DBȯ°æ¼³Á¤, ODBC, DB ÇÁ·Î±×·¥ - SQL¹®¹ý, SQL±¸¹®ºÐ¼®
Thread ÇÁ·Î±×·¥ - ThreadÀÇ ÀÌÇØ, Single Thread, Multi Thread - Thread¸¦ ÀÌ¿ëÇÑ Server ±¸Ãà ÇÁ·¹ÀÓ¿öÅ©
C/S ÇÁ·Î±×·¥ - Client/Server ÇÁ·Î±×·¥ÀÇ ±âÃÊ - Network ¼³°è, DB¿¬°á Network
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Direct3D Programming ±âÃÊ Direct3D/±âÃʼöÇÐ - Direct3D ÀÌÇØ, Direct3D Pipeline, 3D Interface - 3D¼öÇÐ(Vector, Matrics, »ï°¢ÇÔ¼ö), Á¤Á¡(Vertex)
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Light/Matrial - Point, Directional, SpotLight, - Picking
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Effect - EffectÀÇ Á¾·ù¿Í ¼³°è, ³¯¾¾ °ü·Ã Particle - Blending, ±×¸²ÀÚ( Shadow ), ¿Ü°û¼± ÃßÃâ
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